All posts by Peter Bennett

Research Assistant, UoB

Peter Bennett is a researcher in human-computer interaction at the Bristol Interaction & Graphics Lab. His research is driven by the aim of joining the virtual world of digital bits with the real world of objects, and in doing so allowing people to physically interact with computers.

Peter's projects have included: ChronoTape, an augmented-reality paper timeline for annotating family history research; ChronoTable, a 'research-seismograph' for archeologists; BeatBearing, a drum machine with ball bearings for beats; and SensaBubble, a scented soap-bubble display. Other ongoing projects, collaborations and interests include the development of magical technology, magnetic pixels, slow technnology, teleporters, robotic origami, lo-fi haptic displays and 'Resonant User Interfaces'.

www.peteinfo.com

Virtual Reality Storytelling

We played around with using the Oculus Rift today as a means for creating a virtual space for storytelling. Our first two testers M & B both enjoyed the experience. We firstly tried out stepping into a 3D snapshot of the Bristol Museum Foyer, and then took a trip up Cabot Tower. M had a look around a virtual Tuscan Villa whilst B opted for a whistle-stop tour of the Solar System. The next step is to customise the virtual scenes and introduce the possibility of handling objects relevant to the scene during the experience. An interesting finding was that binaural audio recordings played at the same time proved to be a distraction from the visual material.

VR-M Continue reading

Interactive Musical Quilt

Earlier this week I tried out sewing small RFID buttons into (and onto) a test fabric quilt. The aim is to create a musical blanket that can be used for storytelling. The ‘electronic cup’ shown on the right can read the tags and play preassigned passages of music when you hover over one of the buttons.

RFID Quilt Test

What Are You To Me?

A few of us went and visited the installation “What Are You to Me?” in the Centrespace Gallery yesterday afternoon. In their own words:

What Are You To Me? Is an interactive multimedia installation that explores how we might remember the lives of our grandparents, taking audiences on their own personal journey through the fragmented re-imagining of three culturally diverse families. It is an archive of memories, where sights, sounds and smells become the trigger for audiences to access their own memories, wishes and regrets.

The installation provided a great opportunity for us to think about ways of triggering memories. Some ideas we discussed after the visit included:

  • The tags only contained a small amount of text but were really good at evoking a whole scene. Keeping stories short, or at least having a synopsis seems like a good idea.
  • The use of smells/odours/scents was really interesting when combined with the tags.

View through an old handheld slide viewer:
slide

The smell library:
smell

Tags and photos:
peg-photo

Objects for Reminiscence

Objects for Reminiscence

Books provide a tangible, familiar interface for reminiscence. We are co-designing with older people to produce print on demand books based on their memories. As well as the predictable text and images, the pages also contain AR triggers, which allow the reader to access audio and video giving an extra dimension to the reminiscences.

Part of the co-designing process is to develop a blueprint of tasks that can be followed by other older people and their carers/relatives who want to create their own books. The aim is to develop a website where this formula can be accessed, in order, ultimately, to make this project scalable and available to all.

Objects of Escape

Objects of Escape

We are exploring how virtual reality technology and interactive furniture can be used as a way for older people to access memories. In the comfort of a rocking chair, using virtual reality goggles or audio speakers, it is possible to experience favourite places and the great outdoors in 3D or in stereo, through 360º images or evocative soundscapes. These journeys of the imagination can rekindle past memories and help to assist reminiscence and storytelling.

 

Projects

Projects

We are currently exploring four areas of research around object and stories. Objects for storytelling, objects for reminiscence, objects of exchange and objects of escape.

Below are all the blog posts about the different projects we are working on across the Tangible Memories project: