We are delighted to be working with Brunelcare, renowned South West regional care provider for older people, and today we had the pleasure of our first visit to Deerhurst in Bristol to meet with the manager and have a tour of the home.
As the photos below illustrate, this is a vibrant place to live, offering lots of stimulation for those living with advanced dementia, and a busy programme of activities including gardening, swimming, singing, music – and even the occasional ‘Deerhurst’s got talent’ contest!
The manager recommended the quiet Garden Room as the best place to install the Soundscape rocking chair, and had even arranged for some astroturf to be fitted instead of carpet, to help evoke the sense of being outside:
It makes such a difference to be collaborating with such enthusiastic partners and we look forward to working towards a satisfying outcome for all.
AHRC Research Showcased at V&A’s Digital Design Weekend
Research funded by the Arts and Humanities Research Council (AHRC) will feature at this year’s V&A Digital Design Weekend.
The Digital Design weekend, Saturday 26 September 2015 and Sunday 27 September 2015, is a series of special events celebrating contemporary digital art and design, including interactive installations, demonstrations of robotics, tinkering and inventive electronics, workshops, family activities and more.
The Digital Design Weekend coincides with the London Design Festival at the V&A (19 – 27 September 2015). The London Design Festival is a nine day festival of contemporary design that celebrates London as the creative capital of the world.
Five research projects, funded by the AHRC will feature at the event including Tangible Memories, a project led by Helen Manchester at the University of Bristol. The project has been co-designing novel technologies to enable staff, families and residents at care homes across Bristol to record and share stories and to engage residents in multisensory experiences. The aim of the project is to enhance the quality of life of residents in care settings and encourage social and creative activities. You can watch an AHRC film about the Tangible Memories project here: https://www.youtube.com/watch?v=8e7S9fBJvOg
All the AHRC projects that are being showcased at the event are funded under the AHRC’s Capital Call which sought explore the creative capacities of communities. The call, from 2013, aimed to harness the transformative power of digital technologies to stimulate innovative engagements and research co-production between communities and researchers.
The other AHRC-funded projects which will be showcased during the V&A Digital Design Weekend are:
Untold stories of the people who lived and worked in former industrial buildings in the East Midlands: Leicester’s Cultural Quarter and Glossop, a mill town in North Derbyshire.
A publication supported by AHRC and including contributions from participating artists, designers and scientists will be distributed free during the event.
For further information from the AHRC, please contact Danielle Moore-Chick on 01793 41 6021 or d.moore-chick@ahrc.ac.uk
Notes for editors
The Arts and Humanities Research Council (AHRC) funds world-class, independent researchers in a wide range of subjects: ancient history, modern dance, archaeology, digital content, philosophy, English literature, design, the creative and performing arts, and much more. This financial year the AHRC will spend approximately £98m to fund research and postgraduate training in collaboration with a number of partners. The quality and range of research supported by this investment of public funds not only provides social and cultural benefits but also contributes to the economic success of the UK. ahrc.ac.uk
Recently, we held a group session with residents that focused on the theme of favourite walks. For some of the older people we are working with, access to the outdoors represents a physical challenge or a rare treat, while the residents of this particular assisted living location generally enjoy a much greater level of independence and freedom to go outside.
The participants in this lively group discussion came prepared with a significant walk in mind from any point in their lives, and seemed to relish sharing their experiences about a walk, or pattern of walks, that had memorable meaning. One gentleman remembered the familiarity of his walk to infant school, made suddenly dramatic one day in 1927, when a bi-plane landed in a field next to the primary school. This was the first aeroplane he had ever seen. One lady took the opportunity to advertise a sponsored walk she had planned for the very next day, to raise money in aid of the resident’s activity fund. She was hoping to make two circuits around the building where the group live, but promised that if she could get a skateboard, she would be able to make it three! There were reminiscences about walks in Blaise Castle and the Hamlet, that seemed ‘like walking in a fairyland’, while others fondly recalled walks with a husband or wife amongst snowdrops or bluebells in the Springtime. For another lady, walking on land was significant in itself, as she and her family had lived on board a boat and her daughter had learnt to walk while they were at sea.
One of the outcomes of this session, exploring favourite walks and nearby locations, was the desire to revisit some of these places in real life, in order to re-experience them and have the chance of uncovering more distant memories. Adopting the more curatorial approach on offer (see post re TopoTiles), the group decided that they would enjoy visiting the MShed, a local museum about Bristol, its places, people and their stories, which effectively seemed to represent several of the locations that they had been discussing.
As a result, one blustery cold morning, we gathered into a minibus and travelled to Bristol’s harbourside to explore the MShed, and the many intriguing objects on display there.
In addition to the curated exhibitions that stretched across three floors of the museum and were complemented by wintery harbourside views, the residents particularly enjoyed a guided tour of the museum’s stores, known as the LShed.
Behind-the-scenes, in a dimly-lit warehouse, these uncurated and large-scale artefacts seemed all the more enticing somehow, stacked on shelving, without labels or glass cases, or peeking out from underneath plastic sheeting and behind cupboard doors.
In this unordered space, it felt as if there was more to discover in a serendipitous way, and this led to a greater number of memories being evoked for the residents, in response to the historic objects they observed among the aisles of storage.
The spontaneous discovery and revelation of items within the LShed collections seemed to vividly reflect the way in which we store our memories, as well as the manner in which we tend to recall them. Jumbled and disorderly, sometimes hidden from view, our past is usually recollected in a non-linear fashion, leaping from one event to another, bounding across years and back again.
The visit to the MShed and LShed, and the stories which the day evoked, were captured through a series of photographic images and sound recordings. Initially, the residents have chosen to use this material in a temporary exhibition in one of the communal living areas at their home:
Five images were selected from the museum visit, with accompanying sound recordings that related to the objects in the photos.
Using three push-button sound systems already available in the foyer, we recorded short excerpts of narrative, into each of the three units:
Here is an example, featuring one of the LShed mangles:
The residents now have further plans to share different aspects of their museum visit, including a slideshow for friends and neighbours (to be held later this month) and the suggestion of a ‘virtual museum’ to be installed at the home. This would involve using some of the images of the objects in store, within the Oculus Rift virtual reality headset, so that those residents who are physically unable to travel to the museum itself, might be able to enjoy a similar, serendipitous discovery of the LShed and reminisce around the artefacts for themselves.
We took our portable care home installation down to the M Shed today for the Celebrating Age festival, organised by Age UK Bristol. Our recent work was displayed in the installation and we had a few demos, including the Oculus Rift VR demo, for people to try out. We had some great conversations over the day with all of the visitors and got some great feedback on our projects.
What Are You To Me? Is an interactive multimedia installation that explores how we might remember the lives of our grandparents, taking audiences on their own personal journey through the fragmented re-imagining of three culturally diverse families. It is an archive of memories, where sights, sounds and smells become the trigger for audiences to access their own memories, wishes and regrets.
The installation provided a great opportunity for us to think about ways of triggering memories. Some ideas we discussed after the visit included:
The tags only contained a small amount of text but were really good at evoking a whole scene. Keeping stories short, or at least having a synopsis seems like a good idea.
The use of smells/odours/scents was really interesting when combined with the tags.